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Listed here are the key gameplay/features that we would like to implement into EmpireCrest.
- A massive world map where players can conquer/defend land.
- Buildings can be built on land. Some will produce resources (food, gold, wood, stone). Others include defensive structures such as castles and watchtowers.
- Every action performed takes up one turn and you gain a turn every hour or so.
- This game will involve planned strategy and alliances.
- The goal of the game is to create the biggest empire with other players trying to do the same.
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