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| Past News and Updates |
- 3/4/08 - Forging is done, forged items will be kept at the blacksmith and there is a capacity limit. Equiping items to armies will come soon. View Stock works at the blacksmith. You can no longer create negative or 0 size armies. Made chat update less frequently if there hasn't been much activity. Cleaned up army move and attack scripts. Finally added army Transfer command which is basically the same functionality that I wanted to do for Merge and Split.
- 3/2/08 - Fixed the ingame menu from chopping sometimes and a bug when building a university. Research is done with 6 techs that don't do anything yet but waste your resources XD. Only new tech that you haven't researched will appear and some may need a prerequisite. All structures can be recycled except the castle. Next up is forging at the blacksmith for researched tech and equiping forged stuff to armies.
- 2/29/08 - Added the option to build universities except they don't do anything yet like the blacksmiths. The max troop size per army is set to 300. Code and look tweaks. Blacksmith and university functionality will come soon.
- 2/27/08 - You can now build blacksmiths although they don't do anything yet, more info about it's future functionality can be found in MyStats help. Redid the build script to make it more generic.
- 2/24/08 - The pm system is basically done. Although you can't send messages to other players right now you will receive messages that notify you when one of your armies get into a skirmish with other player's armies. The number of new messages is displayed next to the Inbox link. Added a few security fixes for World Chat. New mining camp images are added.
- 2/23/08 - A few new graphics, the mountains I really like :D. Armies have different images depending on the size. Added World Chat which autoupdates. The Cancel button works now.
- 2/20/08 - Mountains are randomly spawned in the map. A mountain can contain iron, stone, or gold ore. Gold ore is the rarest and there are only a finite amount. To check what kind of ore a mountain has, put your army on it and click Check. Mining camps can be built over mountains and generate 2 units/hour.
- 2/19/08 - Lumber camps and dwellings can be constructed with armies. Added game help in MyStats page.
- 2/16/08 - Army creation is done, each troop costs 5 food units. They can be moved or used for attacking other armies for a cost of 1 turn. Your castle generates 5 food each hour.
- 2/14/08 - Finished the major part of the map engine. You can navigate through the map and goto your home castle.
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